﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;


public class ST
{
    public static string 复制
    {
        get
        {
            if (Localization.language == Language.zhCN)
            {
                return "复制";
            }
            else
            {
                return "copy";
            }
        }
    }

    public static string 更改
    {
        get
        {
            if (Localization.language == Language.zhCN)
            {
                return "更改";
            }
            else
            {
                return "Change";
            }
        }
    }

    public static string old
    {
        get
        {
            if (Localization.language == Language.zhCN)
            {
                return "原";
            }
            else
            {
                return "old";
            }
        }
    }



    public static string DataTip
    {
        get
        {
            if (Localization.language == Language.zhCN)
            {
                return "你可以在此处输入蓝图描述并保存";
            }
            else
            {
                return "you can write some describe and save";
            }
        }
    }
    public static string noConnPaw
    {
        get
        {
            if (Localization.language == Language.zhCN)
            {
                return "无连接爪子";
            }
            else
            {
                return "no conn paw";
            }
        }
    }
    public static string 尝试连接断开传送带
    {
        get
        {
            if (Localization.language == Language.zhCN)
            {
                return "尝试连接断开传送带";
            }
            else
            {
                return "try conn NoConn belt";
            }
        }
    }
    public static string 撤销任务
    {
        get
        {
            if (Localization.language == Language.zhCN)
            {
                return "撤销任务";
            }
            else
            {
                return "Cancel Task";
            }
        }
    }

       public static string noItemTip
    {
        get
        {
            if (Localization.language == Language.zhCN)
            {
                return "mod会自动使用当前星球箱子里的物品";
            }
            else
            {
                return "mod will use item form box in local planet";
            }
        }
    }
    public static string 物品
    {
        get
        {
            if (Localization.language == Language.zhCN)
            {
                return "物品";
            }
            else
            {
                return "Items";
            }
        }
    }
    public static string 加满
    {
        get
        {
            if (Localization.language == Language.zhCN)
            {
                return "加满";
            }
            else
            {
                return "Full";
            }
        }
    }


    public static string 物流站
    {
        get
        {
            if (Localization.language == Language.zhCN)
            {
                return "物流站";
            }
            else
            {
                return "Stations";
            }
        }
    }

    public static string 飞船
    {
        get
        {
            if (Localization.language == Language.zhCN)
            {
                return "飞船";
            }
            else
            {
                return "Ship";
            }
        }
    }

    public static string 和
    {
        get
        {
            if (Localization.language == Language.zhCN)
            {
                return "和";
            }
            else
            {
                return "and";
            }
        }
    }

    public static string 翘曲
    {
        get
        {
            if (Localization.language == Language.zhCN)
            {
                return "翘曲";
            }
            else
            {
                return "Warper";
            }
        }
    }


    public static string 移除
    {
        get
        {
            if (Localization.language == Language.zhCN)
            {
                return "移除";
            }
            else
            {
                return "remove";
            }
        }
    }
    public static string 等待连接建筑
    {
        get
        {
            if (Localization.language == Language.zhCN)
            {
                return "等待连接建筑";
            }
            else
            {
                return "Waiting connect building";
            }
        }
    }
    public static string 背包不足
    {
        get
        {
            if (Localization.language == Language.zhCN)
            {
                return "背包不足!!!";
            }
            else
            {
                return "Bag Full!!!";
            }
        }
    }

    public static string 当前星球
    {
        get
        {
            if (Localization.language == Language.zhCN)
            {
                return "当前星球";
            }
            else
            {
                return "LocalPlanet";
            }
        }
    }

    public static string 全部
    {
        get
        {
            if (Localization.language == Language.zhCN)
            {
                return "全部";
            }
            else
            {
                return "All";
            }
        }
    }

    public static string 建筑
    {
        get
        {
            if (Localization.language == Language.zhCN)
            {
                return "建筑";
            }
            else
            {
                return "building";
            }
        }
    }

    public static string 粘贴
    {
        get
        {
            if (Localization.language == Language.zhCN)
            {
                return "粘贴";
            }
            else
            {
                return "paste";
            }
        }
    }
    public static string 正在建造
    {
        get
        {
            if (Localization.language == Language.zhCN)
            {
                return "正在建造";
            }
            else
            {
                return "building";
            }
        }
    }

    public static string 建造完成
    {
        get
        {
            if (Localization.language == Language.zhCN)
            {
                return "建筑完成";
            }
            else
            {
                return "building completed";
            }
        }
    }
    public static string 等待爪子
    {
        get
        {
            if (Localization.language == Language.zhCN)
            {
                return "等待爪子";
            }
            else
            {
                return "waiting paw";
            }
        }
    }

    public static string 建造爪子
    {
        get
        {
            if (Localization.language == Language.zhCN)
            {
                return "建造爪子";
            }
            else
            {
                return "building paw";
            }
        }
    }
    public static string 传送带队列
    {
        get
        {
            if (Localization.language == Language.zhCN)
            {
                return "传送带队列";
            }
            else
            {
                return "belt queue";
            }
        }
    }

    public static string 等待连接传送带
    {
        get
        {
            if (Localization.language == Language.zhCN)
            {
                return "等待连接传送带";
            }
            else
            {
                return "wait to connect belt";
            }
        }
    }
    public static string 确认强制停止
    {
        get
        {
            if (Localization.language == Language.zhCN)
            {
                return "确认强制停止";
            }
            else
            {
                return "Confirm forced stop";
            }
        }
    }
    public static string 缺少传送带
    {
        get
        {
            if (Localization.language == Language.zhCN)
            {
                return "缺少传送带";
            }
            else
            {
                return "Missin Belt";
            }
        }
    }

    public static string 缺少爪子
    {
        get
        {
            if (Localization.language == Language.zhCN)
            {
                return "缺少爪子";
            }
            else
            {
                return "Missin Paw";
            }
        }
    }

    public static string 强制停止
    {
        get
        {
            if (Localization.language == Language.zhCN)
            {
                return "强制停止";
            }
            else
            {
                return "forced stop";
            }
        }
    }
    public static string 导入错误
    {
        get
        {
            if (Localization.language == Language.zhCN)
            {
                return "【导入错误！】";
            }
            else
            {
                return "【Import error！】";
            }
        }
    }
    public static string 复制建筑
    {
        get
        {
            if (Localization.language == Language.zhCN)
            {
                return "复制建筑";
            }
            else
            {
                return "copy build";
            }
        }
    }
    public static string 成功
    {
        get
        {
            if (Localization.language == Language.zhCN)
            {
                return "成功";
            }
            else
            {
                return "success";
            }
        }
    }

    public static string 跳过
    {
        get
        {
            if (Localization.language == Language.zhCN)
            {
                return "跳过";
            }
            else
            {
                return "jump over";
            }
        }
    }
    public static string 重叠
    {
        get
        {
            if (Localization.language == Language.zhCN)
            {
                return "重叠";
            }
            else
            {
                return "overlap";
            }
        }
    }
    public static string 缺物
    {
        get
        {
            if (Localization.language == Language.zhCN)
            {
                return "缺物";
            }
            else
            {
                return "Missing items";
            }
        }
    }
    public static string 不足
    {
        get
        {
            if (Localization.language == Language.zhCN)
            {
                return "不足";
            }
            else
            {
                return "not enough";
            }
        }
    }
    public static string 正在复制
    {
        get
        {
            if (Localization.language == Language.zhCN)
            {
                return "正在复制";
            }
            else
            {
                return "Copying";
            }
        }
    }
    public static string 保存
    {
        get
        {
            if (Localization.language == Language.zhCN)
            {
                return "保存";
            }
            else
            {
                return "save";
            }
        }
    }
    public static string 清空
    {
        get
        {
            if (Localization.language == Language.zhCN)
            {
                return "清空";
            }
            else
            {
                return "Clear";
            }
        }
    }
    public static string 补充物品
    {
        get
        {
            if (Localization.language == Language.zhCN)
            {
                return "补充物品";
            }
            else
            {
                return "replenish Item";
            }
        }
    }
    public static string 等待物品
    {
        get
        {
            if (Localization.language == Language.zhCN)
            {
                return "等待物品";
            }
            else
            {
                return "wait item";
            }
        }
    }

    public static string 赤道
    {
        get
        {
            if (Localization.language == Language.zhCN)
            {
                return "赤道";
            }
            else
            {
                return "equator ";
            }
        }
    }

    public static string 镜像
    {
        get
        {
            if (Localization.language == Language.zhCN)
            {
                return "镜像";
            }
            else
            {
                return "mirror ";
            }
        }
    }

    public static string 左右
    {
        get
        {
            if (Localization.language == Language.zhCN)
            {
                return "左右";
            }
            else
            {
                return "LR ";
            }
        }
    }

    public static string 东西
    {
        get
        {
            if (Localization.language == Language.zhCN)
            {
                return "东西";
            }
            else
            {
                return "EW";
            }
        }
    }
    public static string 选定
    {
        get
        {
            if (Localization.language == Language.zhCN)
            {
                return "选定";
            }
            else
            {
                return "Select";
            }
        }
    }


    public static string 旋转
    {
        get
        {
            if (Localization.language == Language.zhCN)
            {
                return "旋转";
            }
            else
            {
                return "Sipn";
            }
        }
    }

    public static string 半球
    {
        get
        {
            if (Localization.language == Language.zhCN)
            {
                return "半球";
            }
            else
            {
                return " hemisphere";
            }
        }
    }

    public static string 北
    {
        get
        {
            if (Localization.language == Language.zhCN)
            {
                return "北";
            }
            else
            {
                return "N";
            }
        }
    }

    public static string 东
    {
        get
        {
            if (Localization.language == Language.zhCN)
            {
                return "东";
            }
            else
            {
                return "E";
            }
        }
    }

    public static string 西
    {
        get
        {
            if (Localization.language == Language.zhCN)
            {
                return "西";
            }
            else
            {
                return "W";
            }
        }
    }

    public static string 南
    {
        get
        {
            if (Localization.language == Language.zhCN)
            {
                return "南";
            }
            else
            {
                return "S";
            }
        }
    }


    public static string 左
    {
        get
        {
            if (Localization.language == Language.zhCN)
            {
                return "左";
            }
            else
            {
                return "L";
            }
        }
    }

    public static string 复制选定区域
    {
        get
        {
            if (Localization.language == Language.zhCN)
            {
                return "复制选定区域";
            }
            else
            {
                return "Copy select area";
            }
        }
    }

    public static string 右
    {
        get
        {
            if (Localization.language == Language.zhCN)
            {
                return "右";
            }
            else
            {
                return "R";
            }
        }
    }
    public static string 区域选择
    {
        get
        {
            if (Localization.language == Language.zhCN)
            {
                return "区域选择";
            }
            else
            {
                return "area select";
            }
        }
    }

    public static string 区域
    {
        get
        {
            if (Localization.language == Language.zhCN)
            {
                return "区域";
            }
            else
            {
                return "area";
            }
        }
    }

    public static string o
    {
        get
        {
            if (Localization.language == Language.zhCN)
            {
                return "";
            }
            else
            {
                return " ";
            }
        }
    }


}

